once the image was in 3ds max i then needed to create polygons using the line tool. making sure snap was on so i could then make sure the polygons were connected. once i had drawn all the polygons tracing the image, I then needed to right click on one of the polygons and go to convert to editable poly. i then needed to attach the other polygons i did this by clicking attach on the tool bar and then selecting the other polygons,
once this was done i ended out with a mesh.
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