Thursday, 21 October 2010

stage 11


creating the skin texture, i used the image in of the map that i had created. i then click on desaturate, i then choose the levels by clicking on levles changing the scale. i then used the stamp tool to take out any hard edges i saved this file as bump.


i then imported the image over to 3ds max on the materal of the face i clicked on maps then bump and added the bump file i created.



i then mixted it with a nois modifire setting the settings to fine to get a good skin texture.


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